ejunkie wrote:adriel623, it was more or less possible before the frictionless long pips (FLP) were banned to return everything the same regardless of the spin (correct me if I am wrong but that's my understanding although I had used only very little of FLP). Using the slow FLP it was possible to return everything with an open angle, kinda like the push you are talking about--same kind of angle. Some players still use slower friction lp to play this kind of game. Even Some shorter pips like Dr evil can be effective when play with no sponge, OX, but not as deceptive. I hope this is what you are asking.

The frictionless pips and anti top spins behave neutral to the incoming spin, but smart opponents can control you easily. Then can give you faster no spin to your pips and they take control. The slower frictionless long pips help in such situations. What your opponent gonna do when the ball drops short over the net. You can be assured that your opponent is not going to attack fast.
The above theory applies to hard Chinese rubbers on carbon blades. The rubber is less prune to the incoming spin. I have played hell against some of those Chinese rubbers. I cut some top spin with heavy cut, and it comes back with a simple drive from my opponent.
As I suggest to a lot of players, use friction rubbers and develop skills to counter the spin.
It may be a good idea to extend this discussion to countering specific spin. The videos are much helpful.